Game play
There are a large number of variables and functions that you can use to define the game play. These in particular influence the movement and creation of instances, the timing, the room, and the handling of events.
Information on game play can be found in the following pages:
- Moving Around
- Paths
- Motion Planning
- Collision Detection
- Instances
- Deactivating Instances
- Timing
- Rooms
- Score
- Generating Events
- Miscellaneous Variables and Functions
Contributor: Mark Overmars
