Game Graphics
Backgrounds
draw_background_tiled_area(sprite,subimg,x,y,x1,y2,x2,y2) Fills a rectangular region with a repeating background image.
draw_background_tiled_area_ext(sprite,subimg,x,y,x1,y2,x2,y2,color,alpha) Fills a rectangular region with a repeating background image using color blending and alpha.