Game Graphics
Fonts and Text
draw_text_hud(x,y,string,sep,width,xscale,yscale,rot,c1,c2,c3,c4,alpha) Draws a HUD string of text in a certain position relative to the screen regardless of the view or rotation.
draw_text_shadow(x,y,str,tcolor,scolor,intensity,distance,direction) Draws text with a drop shadow of the given color, intensity, distance, and direction.
string_width_limit(string,width,extension) Returns the string (including an extension if used) that fits within the given width when drawn.
string_width_wrap(text,width,char,force) Returns the given string word wrapped to the given pixel width by inserting line break characters inserted at the end of each line.