motion_towards(speed,x,y) Place in Step Event to move the calling instance towards a point, navigating around solid obstacles.
move_bounce_rectangle(x1,y1,x2,y2) If the bounding box of the calling instance crosses the boundary of the given rectangle, bounce the instance in the opposite direction.
move_follow(object,speed) Place in Step Event to makes the calling instance move to follow an object or instance at a given speed.
move_to_line(x1,y1,x2,y2,segment) Moves current instance to the nearest point on given line or line segment.
move_to_mouse() Moves the calling instance to the position of the mouse.
turn_toward_direction(direction,turnspeed) Rotates the calling instance toward a desired direction by a given number of degrees.