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Happy Independence Day!
The big news this week is the release of Game Maker 8 beta. I'm surprised YoYo decided to go public and open up their bug tracking system to the great unwashed. They are going to regret that decision as they are flooded with crap reports. I'm still hopeful it will squash a lot of bugs (more than GM7's beta did *crosses fingers*).
Some interesting changes to the code and graphics editors and there is a new kind of custom trigger. Some other changes are not so obvious until you really look under the hood. There are a surprising number of them.
So what does this have to do with GMLscripts.com? Game Maker 8 does a LOT of things differently than versions 6 and 7. That means a several scripts posted here may not work with it. Read the following topic for a fairly complete list of changes to GM8 -- changes to GML in particular.
GM8 - Things that work differently than GM7
If you find a script that doesn't work with Game Maker 8, report it in the topic below. Please include a link to the script in your post.
Abusing forum power since 1986.
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