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#41 2010-09-18 07:19:55

jalb
Member
From: Texas
Registered: 2010-09-14
Posts: 12
Website

Re: CHALLENGE: Avoidance AI

Two more changes... fixed a bug and added something I meant to add since the start, a placing-list instead of just a winner.  Now does
Dannyboy is the winner!
2: jalb
3: xot
etc

GM7: http://upurload.com/dl/?n=3963
GM8: http://upurload.com/dl/?n=3962

xot wrote:

Changes look nice, but I have to put this away for now.

That makes two of us.

Edit: One of these days I'll upload the right file...

Last edited by jalb (2010-09-18 08:33:42)

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#42 2010-09-18 07:48:56

~Dannyboy~
~hoqhuue(|~
From: Melbourne, Australia
Registered: 2009-10-02
Posts: 21
Website

Re: CHALLENGE: Avoidance AI

Wow, that's really awesome jalb! Go jumpy blue ball! biggrin biggrin biggrin

EDIT: In the latest version it seems that the results are backward for places 2-5. In the final round it was yellow (jalb) vs blue (Dannyboy) but the results came out as:

Results wrote:

Dannyboy is the winner!
2: icuurd12b42
3: OpticalLiam
4: xot
5: jalb

Last edited by ~Dannyboy~ (2010-09-18 07:59:26)

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#43 2010-09-18 08:34:38

jalb
Member
From: Texas
Registered: 2010-09-14
Posts: 12
Website

Re: CHALLENGE: Avoidance AI

~Dannyboy~ wrote:

In the latest version it seems that the results are backward for places 2-5.

Darn it!

Fixed.  Changed the links in my previous post.

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#44 2010-09-18 13:45:08

icuurd12b42
Member
Registered: 2008-12-11
Posts: 303

Re: CHALLENGE: Avoidance AI

You should put a hub to show who got how many counts...

Is it too late to change my AI?

step
if(instance_exists(xot)) {x = xot.x; y=xot.y;}
else if(instance_exists(jalb)) {x = jalb.x; y=jalb.y;}
else if(instance_exists(OpticalLiam)) {x = OpticalLiam.x; y=OpticalLiam.y;}
else if(instance_exists(Dannyboy)) {x = Dannyboy.x; y=Dannyboy.y;}
else {show_message("I Suck"); instance_destroy();}

lol

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#45 2010-09-18 14:53:22

xot
Administrator
Registered: 2007-08-18
Posts: 1,201

Re: CHALLENGE: Avoidance AI

Genius!


Abusing forum power since 1986.

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#46 2010-09-18 21:51:07

jalb
Member
From: Texas
Registered: 2010-09-14
Posts: 12
Website

Re: CHALLENGE: Avoidance AI

icuurd12b42 wrote:

if(instance_exists(Dannyboy)) {x = Dannyboy.x; y=Dannyboy.y;}
else if(instance_exists(jalb)) {x = jalb.x; y=jalb.y;}
else if(instance_exists(xot)) {x = xot.x; y=xot.y;}
else if(instance_exists(OpticalLiam)) {x = OpticalLiam.x; y=OpticalLiam.y;}
else {show_message("I Suck"); instance_destroy();}

Fixed. tongue

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#47 2013-10-07 14:07:17

xot
Administrator
Registered: 2007-08-18
Posts: 1,201

Re: CHALLENGE: Avoidance AI

This game looks awfully familiar ...

I wonder how our AIs would handle it.

A bullet-hell shooter playing AI would be an interesting follow-up challenge.


Abusing forum power since 1986.

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#48 2013-10-07 16:32:11

icuurd12b42
Member
Registered: 2008-12-11
Posts: 303

Re: CHALLENGE: Avoidance AI

Hypnotic

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#49 2013-10-07 19:39:09

Huder
Member
Registered: 2013-10-01
Posts: 4

Re: CHALLENGE: Avoidance AI

Wow this thread is awesome, i read all your post and liked tournament. Too bad i discovered this forum too late sad

Last edited by Huder (2013-10-07 19:39:32)

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