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#1 Re: GML Reference » GM8 - Things that work differently than GM7 » 2009-07-20 08:00:23

I really hope they fix that. You can edit sprites with an external spite editor, but there is no such thing as an external room editor.

We could request that through the Mantis report system. I'll do.

EDIT: the room zoom has been reported as a wish and marked as "resolved".
Mark thinks "no change required" WTH ?!
Let's report the object rotation then. It should be fairly easy to implement.

And Mark is the only programmer actually fixing bugs. What's YoYo Games all about then ? A website ?
I still remember how they got me subscribed, they told they wanted to move the whole GMC to the new site.

#2 Re: GML Reference » GM8 - Things that work differently than GM7 » 2009-07-18 14:46:16

BUT. Are there any changes to the room editor? It really needs the option to zoom in/out.
Also, it would be useful to visually rotate objects, instead using the creation code to do such a thing.

They also promised in the blog that it would have been the first thing to be changed.

BTW first post, hello everybody!

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