You are not logged in.
Hello guys...I am making a multiplayer top down shooter using the FAUCET NETWORKING EXTENSION.However I am having the problem sending the direction,because it is actually pointed to the mouse coordinates which are changing constantly and on other hand the packet becomes too big when I send the direction multiple times every second and...if I send it like 10 times per second the game looks a lot more uglier.
Should I use some kind of prediction or extrapolation system and how?What exactly must I do in order to solve my problem?
By the way I really am sorry for asking for advice in the code thread.
Offline