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It's as simple as it sounds. The script is short but often requested.
///instance_nearest_notme(x,y,obj)
{
instance_deactivate_object(self);
var n = instance_nearest(argument0, argument1, argument2);
instance_activate_object(self);
return n;
}
It's tested and I don't think anything could break it.
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Sort of surprised this isn't in the collection yet. Thanks for posting.
Abusing forum power since 1986.
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