Game Play :: Artificial Intelligence

intercept_course(origin,target,speed)
Returns the course direction required to hit a moving target at a given projectile speed, or (-1) if no solution is found.
motion_predict(instance,steps)
Returns a list data structure populated with the predicted positions {x1,y1, x2,y2, ... , xsteps,ysteps} of an instance with regard to its current motion, friction, and gravity.