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///sphere_volume(radius)
//Returns the volume of sphere of radius fed as argument[0].
///GMLscripts.com/license
return (4/3 * pi * argument[0] * argument[0] * argument[0]);
This is my first script submission to the forums - Kindly be gentle!
Regards,
GameGoblin
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Welcome to the forums and thanks for the submission. I'll be adding it tonight.
Abusing forum power since 1986.
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