# deceleration_distance

deceleration_distance(speed,friction)
Returns the distance travelled by an object moving at a given speed and with a given rate of deceleration.
COPY/// deceleration_distance(speed,friction)
//
//  Returns the distance travelled by an object moving at
//  a given speed and with a given rate of deceleration.
//
//      speed       speed, real
//      friction    deceleration rate, real
//
/// GMLscripts.com/license
{
var s,f;
s = argument0;
f = argument1;
if (f == 0) return -1 else return (s*(s-f))/(2*f);
}


Contributors: xot

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