draw_text_hud
/*
** Usage:
** draw_text_hud(x,y,string,sep,width,xscale,yscale,rot,c1,c2,c3,c4,alpha)
**
** Description:
** Draws a HUD string of text in a certain position relative
** to the screen regardless of the view or rotation.
**
** Arguments:
** x,y,string,sep,width, These arguments are exactly the same as for
** xscale,yscale,rot, draw_text_ext_transformed_color(). {x,y} is
** c1,c2,c3,c4,alpha relative to the top-left corner of the screen.
**
** Returns:
** nothing
**
** GMLscripts.com
*/
{
var xoffset,yoffset,tx,ty;
xoffset = argument0;
yoffset = argument1;
tx = view_xview[0] + view_wview[0]/2 + lengthdir_x(xoffset-view_wview[0]/2,-view_angle[0])
+ lengthdir_x(yoffset-view_hview[0]/2,-view_angle[0]-90);
ty = view_yview[0] + view_hview[0]/2 + lengthdir_y(xoffset-view_wview[0]/2,-view_angle[0])
+ lengthdir_y(yoffset-view_hview[0]/2,-view_angle[0]-90);
draw_text_ext_transformed_color(tx,ty,argument2,argument3,argument4,argument5,argument6,
argument7-view_angle[0],argument8,argument9,argument10,argument11,argument12);
}
** Usage:
** draw_text_hud(x,y,string,sep,width,xscale,yscale,rot,c1,c2,c3,c4,alpha)
**
** Description:
** Draws a HUD string of text in a certain position relative
** to the screen regardless of the view or rotation.
**
** Arguments:
** x,y,string,sep,width, These arguments are exactly the same as for
** xscale,yscale,rot, draw_text_ext_transformed_color(). {x,y} is
** c1,c2,c3,c4,alpha relative to the top-left corner of the screen.
**
** Returns:
** nothing
**
** GMLscripts.com
*/
{
var xoffset,yoffset,tx,ty;
xoffset = argument0;
yoffset = argument1;
tx = view_xview[0] + view_wview[0]/2 + lengthdir_x(xoffset-view_wview[0]/2,-view_angle[0])
+ lengthdir_x(yoffset-view_hview[0]/2,-view_angle[0]-90);
ty = view_yview[0] + view_hview[0]/2 + lengthdir_y(xoffset-view_wview[0]/2,-view_angle[0])
+ lengthdir_y(yoffset-view_hview[0]/2,-view_angle[0]-90);
draw_text_ext_transformed_color(tx,ty,argument2,argument3,argument4,argument5,argument6,
argument7-view_angle[0],argument8,argument9,argument10,argument11,argument12);
}
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Contributor: EyeGuy
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